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Showing posts with label virtual buildings. Show all posts
Showing posts with label virtual buildings. Show all posts

Friday, June 28, 2013

Mansion

What's that you ask?  Where I have I been for almost a month?  Only modeling this crazy mansion.  This will be the mansion where the owner of the city lives.  Just a little shack.  Allow me to walk you through.

Here's the front of the mansion (see that tiny doorway in the front, that's about the size your character will be):

Once you walk in, you get this view (interior isn't complete):

From upstairs it looks like this:

In the middle of the building is a outside courtyard (this is looking down from the roof:

And finally in the back of the mansion where there will be a lush garden:


So as you can tell, I've spent a fair amount of time on the details, adapting about 12-15 pictures of actual mansions with features I liked.  The inside shouldn't take me too much longer, and then I will add chandeliers, huge fireplaces, etc.  Really "Citizen Kane" the hell out of the building.  

If you don't know what Citizen Kane is, it's a movie.  Go watch it.

Tuesday, June 11, 2013

City of Lights

Here are a few images from the status of the project.  I have probably about 4 more buildings to create before I can start getting into the design of the city and also work on the textures of the buildings.   Enjoy.



Monday, April 29, 2013

I'm a model

Good day to the lot of you.  As the title tells, I've been modeling lately, as you can see here:




However, in all seriousness, I've been doing a lot of modeling lately and as much as I enjoy it, it's also making me get super excited about the game.  So, even though these aren't textured yet, here are some of the new buildings that I am making for the "run down" side of town: 













Even though they don't look it let, I will be modifying these buildings to have more cracks/holes/broken windows/etc and once I add the texturing I plan on doing, there will be stains, discolored walls, etc added on top of them along with weeds and dying plants.  

So stay tuned for more as I get these streets filled, I will then go back, texture and add proxies to hopefully the remaining builds left in the level so that I can then start playing around with the world.

See you later screen slavers.

Monday, January 21, 2013

4 down. 13 to go.

Hey.  So I've been slaving away working on these buildings still.  I found a new better way to texture them using UVW Unwrap which allows me to put the textures into photoshop and add multiple ones over others to help blend them better instead of just looking like a repeating pattern.  Downside is, it takes a lot longer to do so my process hasn't sped up like I'd hoped.  As a treat, here are the new 4 buildings I've done:








I'm still gonna try to finish them all by then end of the month, but I might be a week off because of work.  Still going strong though and can't wait to be done with these and onto bigger and better learning experiences.