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Showing posts with label level. Show all posts
Showing posts with label level. Show all posts

Monday, April 29, 2013

I'm a model

Good day to the lot of you.  As the title tells, I've been modeling lately, as you can see here:




However, in all seriousness, I've been doing a lot of modeling lately and as much as I enjoy it, it's also making me get super excited about the game.  So, even though these aren't textured yet, here are some of the new buildings that I am making for the "run down" side of town: 













Even though they don't look it let, I will be modifying these buildings to have more cracks/holes/broken windows/etc and once I add the texturing I plan on doing, there will be stains, discolored walls, etc added on top of them along with weeds and dying plants.  

So stay tuned for more as I get these streets filled, I will then go back, texture and add proxies to hopefully the remaining builds left in the level so that I can then start playing around with the world.

See you later screen slavers.

Tuesday, October 30, 2012

Buildings 2-3

I've added models of two new buildings to my level:







I havent textured them yet.  I think I am going to wait until I have all the building models in the game engine first and then will go one by one and texture them.  I also almost finished a third building, but it isn't quite ready to bring into the game yet, so you'll have to wait for the next post.

I've also realized that my roads are too wide, so once I get the buildings in the level (which should be done by the end of November) then ill show a screen shot from a bird-eye-view and let you see everything in action.