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Showing posts with label glow. Show all posts
Showing posts with label glow. Show all posts

Monday, May 6, 2013

Street of dispair

Finally finished modeling half the street and the main park area for the run down side of town.  This was a pain cause of the fine detail's I had to incorporate into the modeling.  Take a look:



Once textured, this should start looking pretty sweet.  Hope you enjoy.

Thursday, November 15, 2012

100% sure I've completed 50%

What's that?  I haven't posted for 2 weeks and you miss me.  Don't worry loyal minions, I haven't strangled myself quite yet.

In the past two weeks I've been getting calls for my day job while also modeling buildings.  Here's what I got so far:


A good start to a awesome city.  Here's some more to wet your whistle:




I even took some night time shots with temporary lights.  Don't say I never gave you nothin':




Even though these buildings are in the level now, all of them still need to be textured and tweaked to look juuuuussssstttt right.  I should be done with modeling these by the end of the month.  By the first of the year they all should be textured with signs (hopefully) and a lot of the assets starting to be placed around.

So was it worth the wait? Yeah, I know it was.  You're welcome.