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Showing posts with label concept artist. Show all posts
Showing posts with label concept artist. Show all posts

Saturday, August 16, 2014

Logo's, Leandro and Lady Lynn

Hello again!  Even though progress might seem slow after reading this post, we have never had more work done all at the same time and we keep on striving through.  So here we go:


As you may have already been able to tell from this blog, we have a new logo:



Our amazing concept artist Leandro used to be/is a fantastic graphic designer and helped us come up with this new bad boy.  We love it and can't wait to start plastering it on our screenshots/website/etc.

Leandro's also been able to concept out our very first locked character for City of Rain.  Meet Willow:



(did you notice the new logo.  Yeah we know, it rocks!)  Later on in the game you will be fighting this insanely huge man.  I think the main character only comes up to his waist height.  When that happens, he will throw off his coat and look like this:


Obviously it goes without saying that Leandro did a outstanding job and we should all give him compliments and check out more of his work on his deviant art page:  http://slipled.deviantart.com/


Lady Lynn's Mansion:

A little back-story about Lady Lynn before we get started is that she is the wealthiest person in the city and it was her money that actually financed the creation of Rain the city as well.

I'm pretty excited to announce that Lady Lynn's mansion is complete (minus furniture and other set dressings) so here's a few pics:

This is outside the main gate where you will enter at.  Currently as you walk up to the gate, the gate opens and lets you climb the stairs up.

Once you enter the front, you are greeted by double staircases and massive chandeliers.  The walls and ceiling are cool because they reflect this gold design that shines as you move around.


In the center of the building is a courtyard.  I made hedges (my first vegetation models) and planted some flowers and unique plants that you'll only be able to see at Lady Lynn's.


So that about wraps up this new entry.  By the next we should have Willow 3D modeled and I will give you a step by step breakdown on how we transfer these ideas from script, to concept, to 3D model to finish product.  So stay tuned Screen Slavers and have a lovely weekend.

Monday, June 16, 2014

Concept Artist part 2!

Hello and welcome again!  What a busy month it's been!  So many new hires and wouldn't you know, we got one last one to share with you.  This is Leandro Furlanetto, our newest concept artist:


After a decade working in the advertising industry in Brazil for companies such as Young & Rubicam, one of the largest advertising firms in the country, he became a self-taught artist who works both in the traditional and digital media formats. His unique style and use of color, contrast and composition stood him out from the rest and we here at Skyride Studios couldn't be more happy to have him work on the video game: City of Rain.

Here are a few examples of Leandro's work:







To see more of his work, you can follow him on deviant art at:

http://slipled.deviantart.com/

In other news, we've been creating some cool props to place around the city.  Newest to show is a little food cart where you'll be able to buy fruits/meats and foods unique only in the world of City of Rain.   You'll be able to refuel your character, trade food for information or use it to place distractions.  These carts will be mostly located on main street but there will be other shops around the city scattered about:



Hope you've enjoyed this little update and keep an eye out for some more info about the game soon.  Until then.