His name is Epios and he is the main character for our video game (City of Rain). After three years of searching for a character modeler, we found one that is not only amazing at his job, but does what he says he'll do and sticks to the blueprints. Without further ado, here is the untextured 3d modeled version of Epios:
The level of detail makes me start at him for long periods of time and once he is textured, I can't wait to plug him into the game and start moving his around. Congrats to both our concept artist Leandro and our character modeler Imran for bringing this character to life in ways I never thought possible. Humbling to have such professionals on our crew.
Also, as a side bonus, here's a young version of our main Villain, Scythe:
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